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  • SphereFade

    Hey.

    Is there a way to get SphereFade to also treat objects that are transparent and reflective, correctly.


    Click image for larger version

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  • #2
    For the moment we purposefully apply the fade effect only to primary camera rays. We could add an option to apply it to secondary rays as well, but I'm not sure it is the correct thing to do.

    Best regards,
    Vlado
    I only act like I know everything, Rogers.

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