Dear all,
I would like to ask you if anybody knows a way how to create camera clipping planes that are not orthogonal / perpendicular to the camera perspective but which could be distorted in a way that you can clip objects diagonally. Means near and far clipping planes could be parallel, but they should be diagonal in a way from the perspective view.
Is that possible? I would like to view an object half from the side and clip something of his front to view into the interior. I don't want to slice the object or separate the geometry.
Thank you much for your help.
Robert
I would like to ask you if anybody knows a way how to create camera clipping planes that are not orthogonal / perpendicular to the camera perspective but which could be distorted in a way that you can clip objects diagonally. Means near and far clipping planes could be parallel, but they should be diagonal in a way from the perspective view.
Is that possible? I would like to view an object half from the side and clip something of his front to view into the interior. I don't want to slice the object or separate the geometry.
Thank you much for your help.
Robert
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