Hello guys!
I've never had a problem with LWF before until this morning. Basically when I composite the elements in Photoshop, the end result appears bleached and washed out. This is the first time I have done this with 3Ds Max 2012, and I noticed that the exr part of Max has been upgraded, but I doubt that is the problem.
My Max / Vray is set-up as follows -
3Ds Max, preferences, Gamma and LUT enabled. Tick Affect Colour Selectors. Tick Affect Material Editor. Input Gamma 2.2 Output Gamma 1.0.
Vray, Colour Mapping, Gamma 2.2. Tick Affect Background. Tick Don't Affect Colours.
Elements set to 16bit half float.
When the images are loaded into Photoshop as 32 bit, the elements composite just fine, but as soon as I change to 16 or 8 bit, the issues occur. I have never had this before. I accept the colours aren't going to match 100% when using 16 or 8 bit, but these are quite different.
If I composite the elements in after effects, everything is OK.
Does anyone have any suggestions as to what might be happening?
Thanks,
Dean
I've never had a problem with LWF before until this morning. Basically when I composite the elements in Photoshop, the end result appears bleached and washed out. This is the first time I have done this with 3Ds Max 2012, and I noticed that the exr part of Max has been upgraded, but I doubt that is the problem.
My Max / Vray is set-up as follows -
3Ds Max, preferences, Gamma and LUT enabled. Tick Affect Colour Selectors. Tick Affect Material Editor. Input Gamma 2.2 Output Gamma 1.0.
Vray, Colour Mapping, Gamma 2.2. Tick Affect Background. Tick Don't Affect Colours.
Elements set to 16bit half float.
When the images are loaded into Photoshop as 32 bit, the elements composite just fine, but as soon as I change to 16 or 8 bit, the issues occur. I have never had this before. I accept the colours aren't going to match 100% when using 16 or 8 bit, but these are quite different.
If I composite the elements in after effects, everything is OK.
Does anyone have any suggestions as to what might be happening?
Thanks,
Dean
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