Heya
Any chance to get from Chas group a diangnostic tools that would tell us how much our CPU spend doing what?
Like
Calculating trace depth
Calculating AA noise
Calculating Shader Noise
Calculating GI / noise/tresholds
etc etc?
I think for the moment tunning up scenes is a bit "blind" u up samples and hope that shader glossines has enought samples so that AA wont have to clear it up etc etc. If we had diagnostic tools we could be more accurate in shadering and tweaking scenes, since we would know what our CPU is wasting his power on...
Thanks.
Any chance to get from Chas group a diangnostic tools that would tell us how much our CPU spend doing what?
Like
Calculating trace depth
Calculating AA noise
Calculating Shader Noise
Calculating GI / noise/tresholds
etc etc?
I think for the moment tunning up scenes is a bit "blind" u up samples and hope that shader glossines has enought samples so that AA wont have to clear it up etc etc. If we had diagnostic tools we could be more accurate in shadering and tweaking scenes, since we would know what our CPU is wasting his power on...
Thanks.
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