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Buckets get displaced in DR part 2

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  • Buckets get displaced in DR part 2

    Here I go again. The following animation was rendered last night. Vray does great for about 300-400 frames, then the DR process starts freaking out and rendering buckets all over the frame. I am using standard left to right top to bottom for bucket sequence. A precalced IR map. All 8 of my servers are dual p3 1gig with 1.5 gigs of ram with M build of Vray on them all. There are no standard materials with max raytrace maps in the scene. As you can not have any max raytrace maps in any DR animation. 99% of my materials are vray materials. It seems as if Vray or Viz gets bogged down. If I go to the office and restart all the machines every 3 hours or 300-400 frames it seems to do fine. Guess I will be sleeping at the office for the holidays.
    Help please Vlado.

    www.archvisualization.com/MonesteroIntPart1.wmv

  • #2
    Really no reason to use DR for an animation unless you have more computers than frames. Backburner is probably a better way to go
    Eric Boer
    Dev

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    • #3
      I use DR fairly extensively... never seen that happen here.

      (Nice scene tho. :P )

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