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Vray for MAX 2013 - When ?

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  • Vray for MAX 2013 - When ?

    Hi

    When is the version for MAX 2013 due ?

    thx
    3ds Max 2016/2021 (Vray 6.x), Windows 10 64bit , AMD 2990WX ThreadRipper 32/64 Cores, 128 gigs RAM , 2X RTX3090 48GB RAM

  • #2
    Within a month.
    CGI - Freelancer - Available for work

    www.dariuszmakowski.com - come and look

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    • #3
      Thanks !

      Any idea if it will include new features (due to modifications in MAX) ??

      NIR
      3ds Max 2016/2021 (Vray 6.x), Windows 10 64bit , AMD 2990WX ThreadRipper 32/64 Cores, 128 gigs RAM , 2X RTX3090 48GB RAM

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      • #4
        I think it might have SP 2 - but I cant promise it will...
        CGI - Freelancer - Available for work

        www.dariuszmakowski.com - come and look

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        • #5
          There are some new features in the service pack, however we had to put a lot of time into updating everything for 3ds Max 2013 itself (lots of changes to the API because of the Unicode support).

          Best regards,
          Vlado
          I only act like I know everything, Rogers.

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          • #6
            huh, new features such as : ?

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            • #7
              It's minor stuff... you'll see

              Best regards,
              Vlado
              I only act like I know everything, Rogers.

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              • #8
                Hi

                Will there be a 1.5 version release which will run on Max 2013 for those of us who have not been able to upgrade to 2.0 yet?
                Or is now the time that we will have to upgrade if we want to use 2013.

                Cheers
                Derek

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                • #9
                  Originally posted by DEREK_DALLAS View Post
                  Will there be a 1.5 version release which will run on Max 2013 for those of us who have not been able to upgrade to 2.0 yet?
                  Or is now the time that we will have to upgrade if we want to use 2013.
                  It was a lot of work to update things for 3ds Max 2013; there are plans to work in the 1.5 version, but right now I can't say when it will be done.

                  Best regards,
                  Vlado
                  I only act like I know everything, Rogers.

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                  • #10
                    Vlado, just a small question : since when does Autodesk gave you 2013 in order to recompile all your versions ?

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                    • #11
                      Max 2013/maya 2013 and other 2013 version were available for many people b4 official update as beta builds and so on...
                      CGI - Freelancer - Available for work

                      www.dariuszmakowski.com - come and look

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                      • #12
                        Originally posted by vlado View Post
                        ... there are plans to work in the 1.5 version, ....

                        Best regards,
                        Vlado
                        Thank you so much.
                        :: twitter :: Portfolio :: My 3D Products :: ...and ::

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                        • #13
                          Vlado, will this update contain upgrade of RT when textures wont need to copy to graphic card and convert to 512 px as you said earlier in some thread?
                          AMD TR 7980X, 256GB DDR5, GeForce RTX 4090 24GB, Win 10 Pro
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                          • #14
                            Textures still need to be copied to the graphics card of course, however there is an option to upload the full resolution. You have access to the nightly builds, so you can check yourself though.

                            Best regards,
                            Vlado
                            I only act like I know everything, Rogers.

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                            • #15
                              How does one gain access to the nightly builds? Does the current nightly build have MAX 2013 support? My office has already hopped over to MAX 2013 kind-of leaving me in the lurch and the sooner I can get up-to-speed the better. Even if I have to submit a few bugs in the process.

                              Thanks,
                              EJDII

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