I am working on a interior scene light it with Skylight and I noticed that the bigger the number of the interpolation samples the more soft(it disappears) the GI shadows get.
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How can I get better GI shadows?
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That's what interpolation does. Think of it as blurring. To get more accurate shadows you need to increase the Hsphere Subdivs.Torgeir Holm | www.netronfilm.com
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