Any tips to improve the visibility of glass in VRay in the Nitrous viewports?
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Any tips to improve the visibility of glass in VRay in the Nitrous viewports?
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my glass displays perfect. I have refraction on 250,250,250 and also fog colour. (bringing refraction down further may help more)
sometimes though, depending on the angle, the glass fades into the background which makes it less obvious. Then I just use F4 to display edgesKind Regards,
Morne
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