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Render Time Booleans with Distance Texture Speed Issue

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  • Render Time Booleans with Distance Texture Speed Issue

    We've re-created that render time boolean effect in the video example using the vray distance texture, but when the inside surface is render-able it renders very slowly. Any idea why this would be a speed hit? thnx.

    BTW, using BF for primary, LC as secondary. Domelight with HDR sky. Adaptive DMC AA
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