Hi,
I don't know why I have such a big problem with window reflections. With brazil 2 I just slapped desired bg in environment slot of brazil 2 glass material. And it worked always ok no matter what. If I put the desired bg in vraymtl environment slot nothing happens. I don't see the reflection. Now I have to use mapped planes that cast reflections, only downside is that I have lots of reflective surfaces and I don't want them to have the bg reflection. Is there an option where I could say that bg plane cast reflections only for windows. So I that I don't have to exclude all the materials manually.
I don't know why I have such a big problem with window reflections. With brazil 2 I just slapped desired bg in environment slot of brazil 2 glass material. And it worked always ok no matter what. If I put the desired bg in vraymtl environment slot nothing happens. I don't see the reflection. Now I have to use mapped planes that cast reflections, only downside is that I have lots of reflective surfaces and I don't want them to have the bg reflection. Is there an option where I could say that bg plane cast reflections only for windows. So I that I don't have to exclude all the materials manually.
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