When invoking a render with Vray via Maxscript is there any way to prevent the Vray render from using 100% of the CPU so that a simultaneous PhoenixFD simulation in the same instance of 3D studio Max can continue to run with its usual 10-20% CPU consumption? (I'm rendering frames as they are simulated and want to make use of idle CPU power during the sim)
Note:
* Vray Low thread priority doesn’t appear to help.
* I tried running the Vray render in a separate instance of Max and that does appear to let both process run simultaneously quite well, however I think it should be more efficient to do it all within the same instance of Max.
Thanks
Note:
* Vray Low thread priority doesn’t appear to help.
* I tried running the Vray render in a separate instance of Max and that does appear to let both process run simultaneously quite well, however I think it should be more efficient to do it all within the same instance of Max.
Thanks
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