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I seem to recall having control over this in the past, but can't quite remember how.. basically I want to control the strength of the effect of normal maps on shadows, the sort of fake displacement effect....
Hmmm, if anything it would be the blue channel to adjust... however I think the problem here is that you are using the VrayNormalMap map type instead of "normal bump". The VrayNormalMap is just for proxy objects, as they don't support the regular normal bump. Make the switch and your options are back.
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