I was recently working on a project that was set up by someone else. The project had your typical set of render elements including VrayWireColor. Typically the VrayWireColor is greatly effected by glass in a scene but this scene was different. It is like the glass had no effect on the VrayWireColor pass. All of the wire colors behind the glass displayed as though the glass was not there.
So... how did they do this? I have not been able to figure it out.
Thanks,
ts.
So... how did they do this? I have not been able to figure it out.
Thanks,
ts.
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