Can this be accomplished with the VRay helper? I tried a PathDeform WSM to no affect. Thanks.
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VRay Lightmeter- Curved Surface
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what would be fantastic is to use any set of points as the sensor array. Mesh vertices, point helpers, grid points, whatever. In analyzing complex interior spaces, it is nice to use irregular shaped arrays of sensors. Also, I would love some global calculate of all lightmeters, and especially over time / per frame. I'm thankful for the script functions and would like to take them a step further by using them in an iterative, animated way. We could leverage our render farm to analyze hundreds of variations in geometry, shading devices, diffusers, fritt patterns etc.
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