Hello.
I need to create an animation of a large park composed of multiple lakes to show ducks (and other ornithological species) from around the world.
This lakes have small waterfalls and I would like some advice on how to create them.
It seams that using particles is useful only for spray type waterfalls.
I was thinking of a mix of animated noise deformers, some animated foam textures and eventually some sprayed particles in some points oh higher water impact.
I also never used phoenix FD but I'm afraid it would be overkilling render times and ram or I'm I wrong?
Are there any good animated water or foam textures on the market.
Any procedural way to create then?
I used simbiont a long time ago.
Could someone give me some advice on how to address this?
Thanks
PS:These are some examples of the type of waterfall I visualize:
http://grasshopperinc.com/images_cle..._houston_5.jpg
http://www.lancelandscape.com/Site/i...waterfall9.jpg
http://www.lancelandscape.com/Site/i...waterfall2.jpg
I need to create an animation of a large park composed of multiple lakes to show ducks (and other ornithological species) from around the world.
This lakes have small waterfalls and I would like some advice on how to create them.
It seams that using particles is useful only for spray type waterfalls.
I was thinking of a mix of animated noise deformers, some animated foam textures and eventually some sprayed particles in some points oh higher water impact.
I also never used phoenix FD but I'm afraid it would be overkilling render times and ram or I'm I wrong?
Are there any good animated water or foam textures on the market.
Any procedural way to create then?
I used simbiont a long time ago.
Could someone give me some advice on how to address this?
Thanks
PS:These are some examples of the type of waterfall I visualize:
http://grasshopperinc.com/images_cle..._houston_5.jpg
http://www.lancelandscape.com/Site/i...waterfall9.jpg
http://www.lancelandscape.com/Site/i...waterfall2.jpg
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