really interesting thread. Bubble around the camera is a nice simple solution.
Am about to start work on a project that is a lot of underwater shots. Vray fog will be used along with vlscatter. From a comping point of view I find that vray fog is very limited in that you cant use it with light select.
Am about to start work on a project that is a lot of underwater shots. Vray fog will be used along with vlscatter. From a comping point of view I find that vray fog is very limited in that you cant use it with light select.
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