Hi all, I'm looking for guidance for rendering a walkthrough. I'm curious what you all use for exterior animation?
I tried with Irrmap initially but realized flickering happened at some of the tree in background. Switching to Brute force give me similar time to Irrmap with better details, but to avoid the noise generated either bounces or AA has to be increased, mean longer render time.
For some scene with lots of flat surface where details only happen in 1/3 portion of the full frame, brute force take drastically too long compared to Irrmap. E.g. 10mins Irrmap vs 40mins Brute Force.
Any tips on how to get a balance of these two? Is brute force really useless for most of the cases when we need to keep render time well in control?
I tried with Irrmap initially but realized flickering happened at some of the tree in background. Switching to Brute force give me similar time to Irrmap with better details, but to avoid the noise generated either bounces or AA has to be increased, mean longer render time.
For some scene with lots of flat surface where details only happen in 1/3 portion of the full frame, brute force take drastically too long compared to Irrmap. E.g. 10mins Irrmap vs 40mins Brute Force.
Any tips on how to get a balance of these two? Is brute force really useless for most of the cases when we need to keep render time well in control?
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