in this scene i have to animate a couple cars moving through it (the cars are meant to trigger the animation of the fountain).
the camera does not move it all. so, i am wondering what the strategy is for the lighting when you have the cars moving through the scene. in this rendering, i am using irrad. map for first bounce and global photon (from file) for secondary bounce. do i have to calculate the irrad. map for each frame? - will that cause flickering?
thanks in advance,
sean
the camera does not move it all. so, i am wondering what the strategy is for the lighting when you have the cars moving through the scene. in this rendering, i am using irrad. map for first bounce and global photon (from file) for secondary bounce. do i have to calculate the irrad. map for each frame? - will that cause flickering?
thanks in advance,
sean
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