I am using a self illuminated object as a light (vraymtlwrapper with generate GI = 3).
I don't want this object visible to camera, so I uncheck visible to camera in object properties.
So far so good. It works well.
But I also don't want the object to reflect, so I uncheck visible to reflection/refraction.
After rendering, this object now stops casting GI (light).
It seems that the visible to reflection/refraction button in object properties also turns off GI (or light) casting for that object.
Is this a bug???
I want this object to light the scene without being visible to camera or reflections.
Thanks.
I don't want this object visible to camera, so I uncheck visible to camera in object properties.
So far so good. It works well.
But I also don't want the object to reflect, so I uncheck visible to reflection/refraction.
After rendering, this object now stops casting GI (light).
It seems that the visible to reflection/refraction button in object properties also turns off GI (or light) casting for that object.
Is this a bug???
I want this object to light the scene without being visible to camera or reflections.
Thanks.
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