Is this possible?
If so how?
I basically have a dense mesh that I want to bake the vray lighting into a vertex color channel.
I can't seem to find any tool in max that will allow me to do this.
Rhys.
If so how?
I basically have a dense mesh that I want to bake the vray lighting into a vertex color channel.
I can't seem to find any tool in max that will allow me to do this.
Rhys.
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