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  • Bake 3D

    greetings to all

    first of all sorry for my english

    i need some help
    i created a simple scene
    a room with a box in the middle
    the GI light source is a second self illumin. box abouve the first.
    if i render in vray the resault looks excellent - nice GI -
    now i like to bake the texture from the fist box to a map
    the problem here - it looks not like the rendering in vray
    the baked texture is extreme more lighten


    is that my fault
    i tryed to find some tutorials but ...
    did enybody knows something to help me
    or other "baker" working with vray

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