I'm rendering a scene which I will composite into a digital photo. Naturally I'm rendering a TGA file with an Alpha Map file to use a mask. In the scene I have a number of opacity maps applied to planes which when I render the alpha map just appear as planes.
How do I render the alpha map so the opacity maps are applied to the planes in this?
How do I render the alpha map so the opacity maps are applied to the planes in this?
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