A quick question:
Is there any benefit to converting an object that is maybe 100,000 polys into a VRay proxy, even if it is going to be unique in the scene, ie. it's not going to be duplicated at all in the scene? Does it offer any performance benefits?
I always thought it was only worth using proxies if they were going to be duplicated at least a few times, but the place I'm currently working at seem intent on doing one off proxies of say a car that will only appear once in the scene.
Cheers.
Is there any benefit to converting an object that is maybe 100,000 polys into a VRay proxy, even if it is going to be unique in the scene, ie. it's not going to be duplicated at all in the scene? Does it offer any performance benefits?
I always thought it was only worth using proxies if they were going to be duplicated at least a few times, but the place I'm currently working at seem intent on doing one off proxies of say a car that will only appear once in the scene.
Cheers.
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