Hello,
I have problem rendering Phoenix FDs created particles. My splashes count is 1.3 million, and if I render them without motion blur, its very fast.
But after switching camera motion blur on, I got unbelievable long render times.
I havent find any good setup with Adaptive subdivision and Adaptive DMC.
First I think it was about refraction and reflection, but after switching off all shadows refractions and about everything in Phoenix particle setup, nothing gives me enough speed for the rendering.
So could anyone more experienced Vray user give me some hints to get my motion blur rendering more efficient?
I have problem rendering Phoenix FDs created particles. My splashes count is 1.3 million, and if I render them without motion blur, its very fast.
But after switching camera motion blur on, I got unbelievable long render times.
I havent find any good setup with Adaptive subdivision and Adaptive DMC.
First I think it was about refraction and reflection, but after switching off all shadows refractions and about everything in Phoenix particle setup, nothing gives me enough speed for the rendering.
So could anyone more experienced Vray user give me some hints to get my motion blur rendering more efficient?
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