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Amazon EC2 renderfarm - Compute Units and Speed??

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  • Amazon EC2 renderfarm - Compute Units and Speed??

    So I'm trying to test out Amazon's EC2 machines as a remote renderfarm and trying to gauge the speed and compare it to my dual Xeon machines I use locally. I fired up an instance, M3 Extra Large, which as 13 compute units and 15 gigs of RAM. I've only done one initial test so far on a simple scene of teapots. My workstation is an Intel i7 2600K (3.4 GHz) with 16 gig of ram, and my 2 render slaves are Dual Xeon 2.4 GHz with 8 gig of ram each. Here are the results:

    Workstation = 44 secs
    Slave1 = 1 min 11 secs
    Slave2 = 1 min 9 secs
    M3 XL = 2 min 9 secs

    Amazon says 1 compute unit is roughly 1Ghz from a cpu circa 2006. So to me, it seems this M3-XL instance should be the equivalent of 13 GHz from a 6 year old machine. Or perhaps 4 x 3 GHz machines? However, the machine only runs 4 cores (equaling 4 buckets). Regardless of how this equates, it seems to me like 13 CUs should be much faster!! But rather it is almost 3 times slower than my workstation? Is there really THAT much difference between CPUs of 2011 and CPUs of 2006???

    I'm really trying to come up with a semi-accurate way to predict render times and ultimately pricing for future animation projects. I'm curious what the rest of you have seen.
    John Pruden
    Digital-X

    www.digitalxmodels.com
    3D Model Marketplace

  • #2
    We have found the same thing too, but I thought it's because the machine that you get is a "virtual" machine and the actual hardware that it runs on may be shared between different users.

    Best regards,
    Vlado
    I only act like I know everything, Rogers.

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    • #3
      we also tested and also have seen the same. sadly the ec2 prices then get quite expensive in end - yet., as you need hpc clusters or at least,any nodes. i hope they lower the rices/raise the cpu power. calculating per minute usage and not per hour woudl be also better then. with many machines you can loose quite some with the hourly payment.

      until now it has not really proved for us to be competitive for rendering as a farm. (we tested not only vray but also other software to compare results)

      Stefan
      Last edited by lllab; 27-11-2012, 04:48 AM.

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      • #4
        I also tried it and it was more expensive then for example rebus.
        + the time to get a running setup is long for the first use,
        and if your want to keep that setup you have to pay every month for storing the images.
        Reflect, repent and reboot.
        Order shall return.

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        • #5
          It depends which OS u run. The M3 instances are virtual as far as I remember and there fore u lose performance. The CPU on them are Xeons E5-2670 I believe. Just left click on ur administrator icon.


          What u want is solid hardware xeons 2xE5 which is Cluster Compute Eight Extra Large they should be 1 node no virtualization. Not sure 100% tbh but give it a go and have a look!

          I'm just resetting up my nodes with new vray so cant test it tbh.

          If u can use Linux use. its 50% windows price.

          GL.

          ps u can see more here.
          http://www.ec2instances.info/
          Last edited by Dariusz Makowski (Dadal); 01-12-2012, 03:51 AM.
          CGI - Freelancer - Available for work

          www.dariuszmakowski.com - come and look

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          • #6
            I am curriouse to see more user experiances about EC2 vs Rebusfarm in terms of setup, time and costs.

            if someone like to spend time I am ready to give him some extra render points to test it out and write a review.
            __________________________________
            - moste powerfull Render farm in world -
            RebusFarm --> 1450 nodes ! --> 2.900 CPU !! --> 20.000 cores !!!
            just 2,9 to 1.2 cent per GHZ hour --> www.rebusfarm.net

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            • #7
              Ill mock up something once I'm finish with my set ups. Currently I'm developing linux based farm as its 50% cheaper than windows so... 0.2~ per hour of 16core/32threads machine...
              CGI - Freelancer - Available for work

              www.dariuszmakowski.com - come and look

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              • #8
                Nice Dadal, I'm looking forward for this.

                I had a try with EC2 several moths ago and I found out that it would not be that cheaper than rebus, and the setting up is somehow annoying. But with linux, this will be completely different

                The only two things that could be really useful, is that if you're using plugins that other renderfarm doesn't support, you can still render... as well as sometimes, the REBUS Renderfarm Software doesn't allow to send files because you're have unsupported settings, that annoyed me already a lot as well.

                Thanks

                Stan
                3LP Team

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                • #9
                  Thats the main reason why I did not use commercial render farms. I have bunch of sripts plugins and so on with my stuff that I code and use. Also if I want to do quick edit on the farm I can do it where as I cant do it with commercial farms.
                  CGI - Freelancer - Available for work

                  www.dariuszmakowski.com - come and look

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                  • #10
                    yeah exactly,

                    but my main question would be, how do you render from max on a linux?



                    Thanks

                    Stan
                    3LP Team

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