Hi guys,
I've been struggling with this on many of my scenes. On the attached scene I have a room pretty much exposed the way I want it to, maybe a bit lighter, but of course the window area is way too bright. I use lwf. The scene has vray sun with its sky in vray environment for GI and refl. I use linear exposure and tright reducing bright multiplier to even 0.2 but at this point I get strange dark halos on walls, I guess where the transition between light and dark is....but still I don't get a nice exposure on window. I tried going even lower - to 0.02 but then my whole scene darkens, not just window area. Am I missing something I should do here? Of course I can use VFB curves but there's gotta be a better way to "clamp" those areas.
thanks in advance
I've been struggling with this on many of my scenes. On the attached scene I have a room pretty much exposed the way I want it to, maybe a bit lighter, but of course the window area is way too bright. I use lwf. The scene has vray sun with its sky in vray environment for GI and refl. I use linear exposure and tright reducing bright multiplier to even 0.2 but at this point I get strange dark halos on walls, I guess where the transition between light and dark is....but still I don't get a nice exposure on window. I tried going even lower - to 0.02 but then my whole scene darkens, not just window area. Am I missing something I should do here? Of course I can use VFB curves but there's gotta be a better way to "clamp" those areas.
thanks in advance
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