Using max 2013, vray 1.30.01, windows 7 64bit, rendering locally and trying to do the shade map DOF trick. Unfortunately no vrst file ever gets saved. I've simplified it down to a teapot a vray camera, one light. I've tried every possible value for the stereoscopic parameters in addition to the correct ones for the trick, and still nothing. Any ideas?
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Originally posted by dennisqdw View PostUsing max 2013, vray 1.30.01, windows 7 64bit, rendering locally and trying to do the shade map DOF trick. Unfortunately no vrst file ever gets saved. I've simplified it down to a teapot a vray camera, one light. I've tried every possible value for the stereoscopic parameters in addition to the correct ones for the trick, and still nothing. Any ideas?
Bobby ParkerBobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
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There is a bug in the official builds for 3ds Max 2013, due to the Unicode stuff. It's been fixed in the nightly builds though, so you might try that. Other than that, it works fine.
Best regards,
VladoI only act like I know everything, Rogers.
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