Hey guys,
Just something I noticed the other day whilst doing some tests with HDR lighting. When a HDR file is loaded into VrayHDRI map, the map appears to be rotated 90 degrees to when the same HDR map is loaded into just a regular bitmap map. Both are set to spherical mapping, with everything else left to default.
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I was just wondering if there is a specific reason for this, or perhaps I'm doing something wrong?
Cheers,
Dean
Just something I noticed the other day whilst doing some tests with HDR lighting. When a HDR file is loaded into VrayHDRI map, the map appears to be rotated 90 degrees to when the same HDR map is loaded into just a regular bitmap map. Both are set to spherical mapping, with everything else left to default.
I was just wondering if there is a specific reason for this, or perhaps I'm doing something wrong?
Cheers,
Dean
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