Originally posted by vlado
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I did that recently on a certain "Movie". I had to keep the dof in cg. Due to amount of layers we would otherwise have to slice with. Regardless of that I ended up with 64 render layers each ranging from 10-60 render elements I seriously doubt achieving something complicated as what they had was done in a few passes
But then again, Ilm does things all in cg...so I hear anyway.
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