Announcement

Collapse
No announcement yet.

New self illumination option

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • New self illumination option

    The new self illumination option is great but it doesn't allow reflection or refraction? We create a lot of "fake" light boxes in our scenes and we usually use a light material blended with another material that has some reflection. It would be handy to be able to reflect a self illumination material.

  • #2
    Works fine with reflections and refractions for me; it's just adds the given color to the shader's final result - nothing more, nothing less. It does not interfere with reflections or refractions at all.

    Best regards,
    Vlado
    I only act like I know everything, Rogers.

    Comment


    • #3
      Ah sorry my bad, I had the self illumination to fully white. Works great, thanks!

      Comment


      • #4
        could it be used as a replacement to the VRayOverrideMtls "GI material" option?
        Sean MacNintch

        Comment


        • #5
          I'm not sure how that would work; they do completely different things...

          Best regards,
          Vlado
          I only act like I know everything, Rogers.

          Comment


          • #6
            oops misunderstood
            Sean MacNintch

            Comment

            Working...
            X