Hi,
i would like to exclude several objects from camera clipping. I found the old thread saying it´s not possible, suggesting distance-shader-opacity instead. Does anybody have a new idea of "unclipping" several objects without having to use several distance shaders?
Matthias
i would like to exclude several objects from camera clipping. I found the old thread saying it´s not possible, suggesting distance-shader-opacity instead. Does anybody have a new idea of "unclipping" several objects without having to use several distance shaders?
Matthias
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