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Texture baking vray 2.0 is blown out

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  • Texture baking vray 2.0 is blown out

    I'm experimenting with some texture baking with vray 2.0. When I start the baking process, I can see from the frame buffer, that it looks correct, but no matter what I do, the image that gets saved out is blown out as if there was no exposure turned on. I've tried the vray exposure control, and again it shows fine while its actually rendering in the buffer, but the saved out image is blown. Tried different image formats, still no dice. Anybody know whats going on?
    ____________________________________

    "Sometimes life leaves a hundred dollar bill on your dresser, and you don't realize until later that it's because it fu**ed you."


  • #2
    I found it. forgot to check use color mapping.
    ____________________________________

    "Sometimes life leaves a hundred dollar bill on your dresser, and you don't realize until later that it's because it fu**ed you."

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