I'm experimenting with some texture baking with vray 2.0. When I start the baking process, I can see from the frame buffer, that it looks correct, but no matter what I do, the image that gets saved out is blown out as if there was no exposure turned on. I've tried the vray exposure control, and again it shows fine while its actually rendering in the buffer, but the saved out image is blown. Tried different image formats, still no dice. Anybody know whats going on?
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Texture baking vray 2.0 is blown out
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