Hi all,
I'm running a 1500 frame animation in VIZ 4.2 rendering to separate TIFF files using just vray GI. The problem is about 50 frames into it, VIZ just disappears. There is no warning, it just disappears from the screen and 3dsviz.exe is not listed in task manager.
Can anyone help me as to why it would dump all memory and quit? The scene using only 3 simple, flat vray shaders and no lights. Rendering the the model only needs about 256 mb of ram as shown in my task manager.
Here is scene info:
Scene Totals:
Objects: 434
Shapes: 115
Cameras: 1
Lights: 0
Helpers: 35
Total: 585
Mesh Totals:
Verts: 638449
Faces: 619484
Materials:
Existing Mass ( VRayMtl )
Road ( VRayMtl )
Grass ( VRayMtl )
System specs:
Dual Xeons at 2.8, 1gb ram, nforce fx 5950, winxp pro.
Viz 4.2 with latest VRAY.
Help!
Thanks in advance, I'm kind of a viz and vray noob,
Vincent M. Hunter, AIA
I'm running a 1500 frame animation in VIZ 4.2 rendering to separate TIFF files using just vray GI. The problem is about 50 frames into it, VIZ just disappears. There is no warning, it just disappears from the screen and 3dsviz.exe is not listed in task manager.
Can anyone help me as to why it would dump all memory and quit? The scene using only 3 simple, flat vray shaders and no lights. Rendering the the model only needs about 256 mb of ram as shown in my task manager.
Here is scene info:
Scene Totals:
Objects: 434
Shapes: 115
Cameras: 1
Lights: 0
Helpers: 35
Total: 585
Mesh Totals:
Verts: 638449
Faces: 619484
Materials:
Existing Mass ( VRayMtl )
Road ( VRayMtl )
Grass ( VRayMtl )
System specs:
Dual Xeons at 2.8, 1gb ram, nforce fx 5950, winxp pro.
Viz 4.2 with latest VRAY.
Help!
Thanks in advance, I'm kind of a viz and vray noob,
Vincent M. Hunter, AIA
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