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  • Reflective glare issue

    Any thoughts as to what is causing the reflection on the light hood to pixelate so badly? Is it a materials problem, or a render setting?

    Thanks

    Dave

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    David Anderson
    www.DavidAnderson.tv

    Software:
    Windows 10 Pro
    3ds Max 2024.2.1 Update
    V-Ray GPU 6 Update 2.1


    Hardware:
    Puget Systems
    TRX40 EATX
    AMD Ryzen Threadripper 3970X 32-Core 3.69GHz
    2X NVIDIA GeForce RTX 3090
    128GB RAM

  • #2
    Are you boosting your reflections really heavily in photoshop? Noise is normally caused by either very grainy reflection settings in the material, Or very low samples on the light that causes the spec / reflection, or if the material isn't being hit directly by a light, it's reflecting an object that's very grainy.

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    • #3
      those lights could also have texture in them? would be one of the reasons for such grain.
      Dmitry Vinnik
      Silhouette Images Inc.
      ShowReel:
      https://www.youtube.com/watch?v=qxSJlvSwAhA
      https://www.linkedin.com/in/dmitry-v...-identity-name

      Comment


      • #4
        Turns out is was some VR IES lights nearby, causing the issue. I turned off the "affect specular" setting to them and that appears to have fixed the issue. Thanks. Would have never thought of that!

        Dave
        David Anderson
        www.DavidAnderson.tv

        Software:
        Windows 10 Pro
        3ds Max 2024.2.1 Update
        V-Ray GPU 6 Update 2.1


        Hardware:
        Puget Systems
        TRX40 EATX
        AMD Ryzen Threadripper 3970X 32-Core 3.69GHz
        2X NVIDIA GeForce RTX 3090
        128GB RAM

        Comment

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