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Normals from vray to nuke for relight

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  • Normals from vray to nuke for relight

    Hi all,
    since i recently started to move our studio compositing pipeline from after effects to nuke, i'm taking some time to work on some gizmos for it.
    After a couple of hours this morning i managed to obtain normals as nuke expects to work with relight since the standard output (VrayNormals) doesn't work (i guess because that's a normal bent calculation).
    It really is a small thing but maybe will help someone. Just render out a VraySamplerInfo element set to Normal Vector [type], World [coord sys] and Vector [output].
    Then plug the attached gizmo and combined with a standard position pass everything will work as expect.
    Hope it helps,

    fede


    ka_VrayNormal2Nuke.gizmo.zip
    KCTOO - Directors
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