I'm trying to create a glass material for a vehicle window. The window has a black border around the outside on the interior side and I'm trying to create this effect. The attachment shows the mask that is mapped to the glass, I'm also running this through an output to raise the black so I can use in my diffuse (I might have inverted it to get the transparency in correct place). I've used it to set the diffraction amount but I want it to look layered.

Any help would be appreciated. Thanks
Any help would be appreciated. Thanks
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