Hey guys --
I've got a project where I'm using a lot of mapped objects (RPCs and such) and while I'm used to using the full raytraced shadows in Max to get such objects to cast shadows, that doesn't work with Vray. And I can't get Vray shadows to trace through opacity maps. Just wondering if it was actually possible and if there's just something I'm missing. Thanks guys.
Shaun
I've got a project where I'm using a lot of mapped objects (RPCs and such) and while I'm used to using the full raytraced shadows in Max to get such objects to cast shadows, that doesn't work with Vray. And I can't get Vray shadows to trace through opacity maps. Just wondering if it was actually possible and if there's just something I'm missing. Thanks guys.
Shaun
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