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MAXScript access to "Use Camera Path"

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  • MAXScript access to "Use Camera Path"

    I'm in the middle of writing a render assistant script at the moment, and I need to be able to turn "Use Camera Path" on and off for both the irradiance map and the light cache.

    I've done a "showproperties renderers.current", but it doesn't seem to be in there.
    Is there no access to it?
    Or have I just not found it?

    Cheers,

    Dave

  • #2
    Originally posted by congaz View Post
    Is there no access to it?
    Or have I just not found it?
    You've just not found it
    Try:
    Code:
    renderers.current.gi_irradmap_multipleViews
    renderers.current.lightcache_multipleViews
    Dan Brew

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    • #3
      Thanks a lot Dan, I was looking for something with "camera path" in it

      Cheers,

      Dave

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