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A matte (alpha) problem.

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  • A matte (alpha) problem.

    I have a question involving matte objects rendered with VRay. Here is an image to illustrate what I am trying to ask.



    Each image is shown with it's alpha.

    1. is a default VRay render
    2. the sphere has been made a matte object in VRay properties
    3. Same as #2, plus matte alpha has been dropped to 0
    4. Scanline render with matte material applied to sphere.

    My question is,... Is there any way to get VRay to render the matte(alpha) from #4? Currently my only solution is to render this matte pass with the scanline render.

    Thanks

  • #2
    Change Matte alpha to -1
    Greg Tsadilas
    VFX Supervisor/CG Supervisor

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    • #3
      Thank you!

      Didn't realise I could go below 0,... this opens up a few new ideas.

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