Anyone think of why a net render (using Butterfly Net Render, which uses 3dsmaxcmd.exe) would render differently than rendering locally?
I think it has to do with some of my textures somehow changing most likely on some camera mapped geometry. When I check the asset manager it shows all textures can be found and are findable by the render nodes.
Just not figuring this one out.
Thanks.
I think it has to do with some of my textures somehow changing most likely on some camera mapped geometry. When I check the asset manager it shows all textures can be found and are findable by the render nodes.
Just not figuring this one out.
Thanks.
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