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Net Render (3dsmaxcmd.exe) renders differently

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  • Net Render (3dsmaxcmd.exe) renders differently

    Anyone think of why a net render (using Butterfly Net Render, which uses 3dsmaxcmd.exe) would render differently than rendering locally?

    I think it has to do with some of my textures somehow changing most likely on some camera mapped geometry. When I check the asset manager it shows all textures can be found and are findable by the render nodes.

    Just not figuring this one out.

    Thanks.

  • #2
    Hmmm. I think I had to object in the same place and it was a Z-fighting issue. Anyway, working now.

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