If I have the above spec for an animation and want to use primary: irr, secondary: brute force, is it feasible to calculate the irrmap using camera path for one frame, save it and then use this for the final render sequence ? or can I not do this when using this brute force method ?
Also, if I can use this method, is it possible to calc this Irr using DR ? or should the irr map be calculated on one system for consistency ?
Also, if I can use this method, is it possible to calc this Irr using DR ? or should the irr map be calculated on one system for consistency ?
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