I was working with the spot light for volumetric effects, and noticed that it seems to invert when using exposure with the VrayPhysicalCamera. I made the light white, and got grey results. When I made it brighter, the volumetric effects got darker. cranking up the light multiplier basically made a solid wall of dark grey for the volumetric effect.
Turning off exposure and decreasing the intensity of the lights in my scene to work without exposure fixed the issue.
Is there any way to use exposure with the V-ray cam and volumetric effects?
-Eric
Turning off exposure and decreasing the intensity of the lights in my scene to work without exposure fixed the issue.
Is there any way to use exposure with the V-ray cam and volumetric effects?
-Eric
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