Samuel, thanks for making me realize that I came out in the wrong way.
I didn't know what trolling meant (English isn't my first language). Now that I know, I'm definitely NOT trolling. I'm not joking.
Some posts mentioned how I'm not listening to suggestions. That's because I don't agree with the environment being the only factor here. I don't agree that glass is just reflection. I know how to make my material library. I'm not new to 3D.
In regards with your suggestion, I wouldn't be able to do such a test. I know vray much more than any other rendering engine. It would take me forever to do that.
HOWEVER, speaking strictly about features the following render engines have a specific material for glass, if I'm not mistaken:
-Mental Ray
-Brazil r/s
-finalrender
-cinema 4D (may be with a 3rd party render engine, not sure)
- Maxwell (with actual dielectric properties)
Why doesn't vray have a glass material? Even if it's simple to make with the generic vray shader, as other people are saying, it would be a nice feature to have considering that glass is probably the single most used material in our projects. At least in architecture.
Also, who knows, maybe chaos group comes up with a fantastic glass material.
I didn't know what trolling meant (English isn't my first language). Now that I know, I'm definitely NOT trolling. I'm not joking.
Some posts mentioned how I'm not listening to suggestions. That's because I don't agree with the environment being the only factor here. I don't agree that glass is just reflection. I know how to make my material library. I'm not new to 3D.
In regards with your suggestion, I wouldn't be able to do such a test. I know vray much more than any other rendering engine. It would take me forever to do that.
HOWEVER, speaking strictly about features the following render engines have a specific material for glass, if I'm not mistaken:
-Mental Ray
-Brazil r/s
-finalrender
-cinema 4D (may be with a 3rd party render engine, not sure)
- Maxwell (with actual dielectric properties)
Why doesn't vray have a glass material? Even if it's simple to make with the generic vray shader, as other people are saying, it would be a nice feature to have considering that glass is probably the single most used material in our projects. At least in architecture.
Also, who knows, maybe chaos group comes up with a fantastic glass material.
Comment