Hello and thank you for your time,
My goal is to emulate some existing objects with specific finished on it as much as possible (gee really??
But are Vray's best rendering settings in achieving this?
For starters I believe I really honed in on the materials as accurately as possilble, but more rendering will tell me more.
I want to emulate the true physical lighting so that it reacts with my materials in the most accurate way possible. Basically making a physical simulation.
What would be the the rendering settings, lighting and material tips that I should be looking at.
K
My goal is to emulate some existing objects with specific finished on it as much as possible (gee really??

But are Vray's best rendering settings in achieving this?
For starters I believe I really honed in on the materials as accurately as possilble, but more rendering will tell me more.
I want to emulate the true physical lighting so that it reacts with my materials in the most accurate way possible. Basically making a physical simulation.
What would be the the rendering settings, lighting and material tips that I should be looking at.
K
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