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  • SSS to fog color

    Hello,

    Im wondering, is it possible to mix Vray material with SSS to get a material which has the same effect when using fog color, but having SSS material to be the fog?
    Hard to explain but I hope this simple shot explains more. So instead of Vray material fog, SSSinside of it but still have the clear "water" in thin part of the object.


    Click image for larger version

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  • #2
    Set preset to water
    Change SSS mode to refractive
    Change Scattering color

    Profit!
    admin@masteringcgi.com.au

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    • #3
      Here is one simple example with SSS material.

      Click image for larger version

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      https://ftp.chaosgroup.com/support/sss_water.zip
      Svetlozar Draganov | Senior Manager 3D Support | contact us
      Chaos & Enscape & Cylindo are now one!

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      • #4
        Very nice thanks.
        Although I forgot to mention that Im using Vray for Maya, and it doesnt seems to have a water preset on SSS2 shader so could you share some vital info how to get this pure refraction in thin parts with SSS?

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        • #5
          Originally posted by TSR_trix View Post
          Very nice thanks.
          Although I forgot to mention that Im using Vray for Maya, and it doesnt seems to have a water preset on SSS2 shader so could you share some vital info how to get this pure refraction in thin parts with SSS?
          Wrong forum haha
          admin@masteringcgi.com.au

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          Mastering CGI
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          Mastering V-Ray Thread

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          • #6
            On the attached screenshot you can see a slightly modified water preset.

            Best regards,
            Vlado
            Attached Files
            I only act like I know everything, Rogers.

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            • #7
              Hey Vlado, do you know what the scattering radius of water is in "physical" terms?
              admin@masteringcgi.com.au

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              Mastering CGI
              CGSociety Folio
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              Mastering V-Ray Thread

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              • #8
                Thanks Vlado!
                Moderator could move this thread to Maya side if needed?

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                • #9
                  Originally posted by grantwarwick View Post
                  Hey Vlado, do you know what the scattering radius of water is in "physical" terms?
                  It depends on what's in the water I guess (mud, minerals etc). For perfectly clear distilled water, there's probably info somewhere on the internet, I have to look.

                  Best regards,
                  Vlado
                  I only act like I know everything, Rogers.

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