Hi Guys,
I'm using DR to render a small building. The glass seems to reflect the background bitmap fine with all three slave workstations but my main 3D workstation just renders the glass back even tho it renders the background no problem
Anyone have a clue why this is happening? Its driving me nuts
I'm using DR to render a small building. The glass seems to reflect the background bitmap fine with all three slave workstations but my main 3D workstation just renders the glass back even tho it renders the background no problem
Anyone have a clue why this is happening? Its driving me nuts
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