I have a question about glass. When I use basic reflections (Vray mat) I get
good reflections, but the glass itself looks bad. I set the exit color to a
dark green hoping the edges would look like real glass. With normal
reflections, the edges seem to glow. If I change the reflections to fresnel,
the edge color works, but the reflections are gone. How can I get the
reflections right and the exit color to work.
here's what I'm talking about:
here's w/ out fresnel:
[img]ftp://ftp.hdrinc.com/4OMA/4cocolas/vray/problems/glass_reflect.jpg[/img]
and w/ fresnel but no correct reflections....
[img]ftp://ftp.hdrinc.com/4OMA/4cocolas/vray/problems/glass_fresnel.jpg[/img]
thanks in advance....
paul.
good reflections, but the glass itself looks bad. I set the exit color to a
dark green hoping the edges would look like real glass. With normal
reflections, the edges seem to glow. If I change the reflections to fresnel,
the edge color works, but the reflections are gone. How can I get the
reflections right and the exit color to work.
here's what I'm talking about:
here's w/ out fresnel:
[img]ftp://ftp.hdrinc.com/4OMA/4cocolas/vray/problems/glass_reflect.jpg[/img]
and w/ fresnel but no correct reflections....
[img]ftp://ftp.hdrinc.com/4OMA/4cocolas/vray/problems/glass_fresnel.jpg[/img]
thanks in advance....
paul.
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