Hi all-
I have a EXREMELY detailed model of a car that a client gave to me to work on. It came as a .obj file. I have been testing the model with a vray material and like the results and am also satisfied with the render speed. As usual the normals are all over the place. I switched to a Standard material with 2 sided checked on and vray material in the reflection slot. The render slowed down to a crawl and the results were not very impressive, part of that may be my limited max knowledge I'm sure. There is no way in hell I can start picking polys and reversing the normals. Is there something that I am possibly missing? Is there anyway to force a vray material to become 2 sided???? I wish 3dmax had a "auto orientate" command like Lightscape has.
Any suggestions would be appreciated. Thanks!!!
I have a EXREMELY detailed model of a car that a client gave to me to work on. It came as a .obj file. I have been testing the model with a vray material and like the results and am also satisfied with the render speed. As usual the normals are all over the place. I switched to a Standard material with 2 sided checked on and vray material in the reflection slot. The render slowed down to a crawl and the results were not very impressive, part of that may be my limited max knowledge I'm sure. There is no way in hell I can start picking polys and reversing the normals. Is there something that I am possibly missing? Is there anyway to force a vray material to become 2 sided???? I wish 3dmax had a "auto orientate" command like Lightscape has.
Any suggestions would be appreciated. Thanks!!!
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