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VrayEdgesTex Invert wireframe colour?

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  • VrayEdgesTex Invert wireframe colour?

    At the moment, when I use the VrayEdgesTex map, the wireframe appears to always turn out white - how do I turn it BLACK?

    Thanks in advance

  • #2
    i usually use the edge texture as a mask

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    • #3
      What is VrayEdgesTex map? Never heard of it before.
      Tim Nelson
      timnelson3d.com

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      • #4
        Originally posted by timmatron
        What is VrayEdgesTex map? Never heard of it before.
        Its kinda like a filled in wire frame map.

        -dave
        Cheers,
        -dave
        ■ ASUS ROG STRIX X399-E - 1950X ■ ASUS ROG STRIX X399-E - 2990WX ■ ASUS PRIME X399 - 2990WX ■ GIGABYTE AORUS X399 - 2990WX ■ ASUS Maximus Extreme XI with i9-9900k ■

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        • #5
          Woah, thats pretty cool. I never even knew about that before. I've been looking for a good way to get line perspectives and hadn't seen any good solutions until this.
          Tim Nelson
          timnelson3d.com

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          • #6
            but the lines are not really anti-aliased, they look very ugly unfortunately.
            Marc Lorenz
            ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___
            www.marclorenz.com
            www.facebook.com/marclorenzvisualization

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            • #7
              I just tried it on a model I had and it worked great for me. I just used a simple 2 level AA with a Base subdiv. of 3. That way you get most of the lines coming out very smooth.

              One thing I haven't really figured out yet though is how this texture responds to light. I'll have to keep experimenting.
              Tim Nelson
              timnelson3d.com

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