Couldn't find any mention of this. What's the vray workflow for ptex on multiple objects? Since the ptex map only seems to accept a single ptex file, are you supposed to have 100 VRayPtex maps plugged into a VrayMultisub map? Or can you specify a wildcard of some sort so that the ptex loader will automatically match a directory of appropriately named ptex files to its associated object in the scene?
- Neil
- Neil
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